I know there are a lot of fantastic RPGs out there, and most of them seem to take the Middle Earth route. I don't know why considering you have space, future, modern, ice age, cave man-ish-thing and other themes to look at. Does a great RPG have to be medieval? Is this why the majority of RPGs are taken place in those times? The one RPG that is space/Middle Earth theme is Star Ocean. They go the future route, but also take you to the medieval route, too. You basically start off future, go medieval, back to future for a short time, medieval and eventually back to future when the game is nearing the end. I find that Star Ocean: TtEoT (Till the End of Time) is perhaps one of the best RPGs out there. Though, it does take a medieval theme and not strictly futuristic. Now, what's the deal with the majority of RPGs being medieval. Do designers feel that is the best approach? Don't get me wrong, I LOVE the Middle Earth theme. I'm just curious why most of the RPGs follow this instead of other settings.